year: 07 - PC game /Gameplay will include land and sea operations, with aviation acting as a support force for both. Sea forces will also be supported by submarines that can for example hunt down an enemy supply convoy. Carrier-based aviation will support both naval and land operation when possible. It will be possible to develop in depth coastal defence, thus, careful control of player naval and air forces will be the key to successful land operations. Harbors and airfields will play an important role in the gameplay, as gates for transports providing supplies and reinforcement. Land operations will cover vast areas, making reconnaissance an essential part of gameplay.
New 3D engine will be used in Sudden Strike 3 and other upcoming games. It utilizes the most recent versions of DirectX and OpenGL APIs, thus taking advantage of modern graphics accelerators power. The engine is targeted for RTS games mainly, utilizing a bird's-eye view of the battlefield, with free camera control and close-ups supported.
Saturday, December 8, 2007
3:42 AM
MR: EDITOR
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